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Admin Flag Commands

Flag Set Command

/cadmus adminclaims flag set <id> <flag> <value>

Sets a flag for an admin claim

  • id: The identifier for the admin claim.
  • flag: The name of the flag to be set.
  • value: The value to set the flag to.

Flag Remove Command

/cadmus adminclaims flag remove <id> <flag>

Removes a flag from an admin claim

  • id: The identifier for the admin claim.
  • flag: The name of the flag to be removed.

Flag List Command

/cadmus adminclaims flag list <id>

Lists all flags for an admin claim group

  • id: The identifier for the admin claim.

List of Flags

  • allow-entry

    • Determines if entry is allowed. Attempting to enter will teleport the player out of the claim.
    • Accepts true or false. Default is true.
  • allow-exit

    • Determines if exit is allowed. Attempting to exit will teleport the player back into the claim.
    • Accepts true or false. Default is true.
  • block-break

    • Determines if block breaking is allowed.
    • Accepts true or false. Default is true.
  • block-explosions

    • Determines if block explosions are allowed.
    • Accepts true or false. Default is true.
  • block-interactions

    • Determines if block interactions are allowed.
    • Accepts true or false. Default is true.
  • block-place

    • Determines if block placing is allowed.
    • Accepts true or false. Default is true.
  • creature-damage

    • Determines if creature damage is allowed.
    • Accepts true or false. Default is true.
  • creature-spawning

    • Determines if creature spawning is allowed.
    • Accepts true or false. Default is true.
  • entity-damage

    • Determines if entity damage is allowed.
    • Accepts true or false. Default is true.
  • entity-interactions

    • Determines if entity interactions are allowed.
    • Accepts true or false. Default is true.
  • fire-spread

    • Determines if fire spread is allowed.
    • Accepts true or false. Default is true.
  • keep-inventory

    • Determines if inventory is kept after death.
    • Accepts true or false. Default is false.
  • monster-spawning

    • Determines if monster spawning is allowed.
    • Accepts true or false. Default is true.
  • ice-form

    • Determines if ice formation is allowed.
    • Accepts true or false. Default is true.
  • ice-melt

    • Determines if ice melting is allowed.
    • Accepts true or false. Default is true.
  • item-pickup

    • Determines if item pickup is allowed.
    • Accepts true or false. Default is true.
  • leaf-decay

    • Determines if leaf decay is allowed.
    • Accepts true or false. Default is true.
  • lightning

    • Determines if lightning strikes are allowed.
    • Accepts true or false. Default is true.
  • mob-griefing

    • Determines if mob griefing is allowed.
    • Accepts true or false. Default is true.
  • mob-spawning

    • Determines if mob spawning is allowed.
    • Accepts true or false. Default is true.
  • monster-damage

    • Determines if monster damage is allowed.
    • Accepts true or false. Default is true.
  • pvp

    • Determines if player versus player combat is allowed.
    • Accepts true or false. Default is true.
  • snow-fall

    • Determines if snowfall is allowed.
    • Accepts true or false. Default is true.
  • snow-melt

    • Determines if snow melting is allowed.
    • Accepts true orfalse. Default is true.
  • use

    • Determines if item usage is allowed.
    • Accepts true or false. Default is true.
  • use-chests

    • Determines if chests can be opened.
    • Accepts true or false. Default is true.
  • use-doors

    • Determines if doors can be opened.
    • Accepts true or false. Default is true.
  • use-redstone

    • Determines if redstone activation is allowed.
    • Accepts true or false. Default is true.
  • use-vehicles

    • Determines if vehicles can be mounted on.
    • Accepts true or false. Default is true.
  • feed-rate

    • Feeds the player a certain amount every second.
    • Accepts any decimal point number. Default is 0.0.
  • heal-rate

    • heals a specified amount every second.
    • Accepts any decimal point number. Default is 0.0.
  • display-name

    • Determines the display name of the claim. All new admin claims will have this flag set to the claim's ID by default.
    • Accepts any text component. Default is the claim's ID.
  • entry-deny-message

    • Determines the message displayed when entry is denied.
    • Accepts any text component. Default is empty.
  • exit-deny-message

    • Determines the message displayed when exit is denied.
    • Accepts any text component. Default is empty.
  • farewell

    • Determines the farewell message when leaving the claim.
    • Accepts any text component. Default is empty.
  • greeting

    • Determines the greeting message when entering the claim.
    • Accepts any text component. Default is empty.